
Customize characters with 248 available templates. Expand your campaign with 19 new class choices. The Player’s Companion is the first expansion for the Adventurer Conqueror King System™ (ACKS) and an invaluable resource for players and Judges of the original fantasy role-playing game and its retro-clones. A line of adventure modules provide exciting adventures built with ACKS’ economic and domain systems in mind, for characters starting from levels 1 through 9.Īll of Autarch’s products are available at DriveThruRPG at the Autarch Storefront. Supplemental offerings explore and expand with new (and still compatible!) rules and campaign styles to enhance your games.

Our core products give your group everything you need for a comprehensive experience of all tiers of play – dungeoneering wilderness exploration, warfare, and domain play.

We look forward to seeing what you do with these tools!īelow is the full line of Adventurer Conqueror King products. With Adventurer Conqueror King, you get both the verisimilitude and consistency of thorough world-building with the power of improvisation and discovery through play. The system’s cutting edge is the way every table, chart, and assumption in the game encodes Gygaxian naturalism, Arnesonian barony-building, and the designers’ own experience of hundreds of sessions playing and running old-school games.


Any referee who has ever checked for random encounters, and every player who has rolled a twenty-sided dice to hit a wandering monster, will find the rules of Adventurer Conqueror King as elegant, familiar, and comfortable to wield as an heirloom sword. As you grow in power, will you fight to hold back the darkness looming at the borderlands of an aging civilization, or will you pull down the last decadent barriers to the coming of a new dawn?Īutarch’s Adventurer Conqueror King System TM fulfills the promise of the original fantasy role-playing game by providing comprehensive, integrated support for play across all levels of a campaign. You may start out with no higher ambition than a sack full of ancient coins, but each gold piece you spend ties you into a dynamic realm of commerce and carousing, driven by the hidden engines of court intrigues and distant wars. In a world of fallen empires, some relics of the past are good only for a beastman’s bludgeon others make ruin delvers rich.
